Mar 14, 2006, 08:39 AM // 08:39
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#41
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Wilds Pathfinder
Join Date: Sep 2005
Profession: N/Me
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Getting Necro spike off the alter is probable the hardest thing ever, It doesnt help when the other team doesnt help you and are trying to kill your monks
We even let someone die on the alter so we could put profane up, even with profane they had heal other spams on him.
Ofcourse if they get double teamed it shouldnt be too hard.
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Mar 14, 2006, 12:09 PM // 12:09
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#42
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Frost Gate Guardian
Join Date: Dec 2005
Profession: Mo/Me
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Quote:
Originally Posted by tafy69
Getting Necro spike off the alter is probable the hardest thing ever,
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You fighting agianst 7 healers and a spirit spammer. AKA Uber Lame.
Ofcourse it is good to hold, but you can even hold with 7 healer henchman.
But if you face them before the hall you can easly win from them. At least i never lost to a necro spike.
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Mar 15, 2006, 01:30 PM // 13:30
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#43
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Seventh
Profession: Mo/W
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Hmmm mabye you guys should start to realise that Necro spike is indeed a Pressure build. The idea is that after 2/3 infuses under QZ you run out of energy... if something dies heal party is 19 energy under qz... eoe does 48 damage to everythign when something dies. using this build i think iv only lost twice in a 1v1 since playing it... and iv made like 5k fame from it. this build is very very difficult to counter becuase if you leave QZ up your going to die from energy pressure but if your warrior overextends to get the spirits he isnt doing damage so necro's have less pressure and he will likely get spiked this build can't be run with bad players or it fail's terribly. there's no if's no but's .. people claim i stole this build but im not really sure who i stole it from. people say FS ran this and i stole it but i actually played with them. things i added to the current necro spike build.. EOE and Barbed signet .. these were my additions that everyone elses uses yet somehow i stole the build?
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Mar 15, 2006, 01:44 PM // 13:44
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#44
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Frost Gate Guardian
Join Date: Dec 2005
Profession: Mo/Me
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Quote:
Originally Posted by Paddypower
Hmmm mabye you guys should start to realise that Necro spike is indeed a Pressure build.
The idea is that after 2/3 infuses under QZ you run out of energy... if something dies heal party is 19 energy under qz... eoe does 48 damage to everythign when something dies. using this build i think iv only lost twice in a 1v1 since playing it...
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a decent monk has energy regain. also know as Channeling.
Thats a true lie. you lost to Steel Phoenix 5 times on both relic runs and some other maps. Beating up a necro spike is not hard at all. Getting them down is harder because of the 7 monks. Taking them out of halls is even harder, same fact because of the 7 healers + spirit spammer.
Still it is no great build just a second IWAY for rank 9 people.
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Mar 15, 2006, 02:19 PM // 14:19
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#45
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Frost Gate Guardian
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dont discredit blood spike ^^ (by saying its seond IWAY)
it is a good build, great for holding and have a decent chance of making it to hall. if u ask me which build can hold hall 10 times, blood spike would be my guess.
and it's not easy to play too, having to ordinate 6 ppl spike while they still have to heal and prot is no easy task.
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Mar 15, 2006, 09:53 PM // 21:53
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#46
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Seventh
Profession: Mo/W
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lie ? what are you talking about seriously this is a game what do i have to lie for.. i dont want respect i dont want your attention .. so what do i have to lie for? a relic map isnt a 1v1 btw a relic map is a diffrent situation i can only remember losing once on a relic map .. so i think you are the guy lieing .... to say i lost 5 times to the same guild is a blatent lie... so please just stop ... necro spike beats any build pretty much in about 3 mins .. some matches longer depending .. if its migrane + fertile spammer your in for a very long match.. but really you dont understand the game enough if you claim this build is easy to beat then you obviously haven't ever played a good necro spike. its pretty impossible to beat in 1v1 iv never met many monks in this game who can infuse every 3 seconds under qz but mabye you are the best ..
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Mar 15, 2006, 10:08 PM // 22:08
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#47
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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u have got to be kidding...
bloodspike doesnt spike every 3 seconds, but if they are, you are doing something wrong. even if they do it's still infusable, you just have to rely on the woh healer to heal u. infuse+dwayna is enough for spike+afterspike. the only times i've lost ppl to blood spike while i was infusing is when they were over extended
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Mar 15, 2006, 10:55 PM // 22:55
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#48
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Seventh
Profession: Mo/W
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blood spike = shadowstrike every 4 seconds.. under qz.. but Barbed Signet.every 10 seconds.. by the time shadow strike is finished + vamp gaze shadow strike is almost ready again....and barbed signet is a 63 damage unstoppable spike x 6 vamp gaze which will always be ready
Last edited by Paddypower; Mar 15, 2006 at 11:06 PM // 23:06..
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Mar 15, 2006, 11:12 PM // 23:12
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#49
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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yes in theory blood spike could spike every 4 seconds, but that rarely happens unless everyone is standing still and waiting to die
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Mar 16, 2006, 09:23 AM // 09:23
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#50
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Seventh
Profession: Mo/W
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dude it does happen belive me.. 5 seeds ... 1 healing hands... that takes about 75% of pressure off the team/player just the intial seed... and there's a actual healer with devotion 29 second sb .. and other stuff so yea its easily possible... the actual spike is ... every 3 seconds but i say 2 becuase a lot of the time iv already called a target once the shadow strikes are finished.... for the barbed.
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Mar 16, 2006, 09:26 AM // 09:26
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#51
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Seventh
Profession: Mo/W
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necro spike has always been around always... but never using the spirit spammer for energy.. yes this is indeed empty skillbars idea.. but just 1 thing doesn't mean that the build is there idea. seriously.. thats the same as saying ... hey i added EOE 48 damage and Barbed signet there for everyone stole my idea ...
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Mar 16, 2006, 04:59 PM // 16:59
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#52
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Frost Gate Guardian
Join Date: Dec 2005
Profession: Mo/Me
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What ever you all added it still is crap vs a normal balance build. Normally in my teams there are 2 migraine mesmers and there for i never lost to a necro spike so far. And you probeble didnt meet the new Stonesignet mesmer yet. Your energy will be nothing if necro spike (oh srry necro pressure) sticks up a QZ. The signetmesmer laughs his ass off when he/she can spamm every signet every 5 seconds. No spammer can fuel then amount of draining.
And when people dont drop te EoE is useless.
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Mar 16, 2006, 05:17 PM // 17:17
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#53
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Jungle Guide
Join Date: Jun 2005
Location: Topeka, Kansas
Guild: Tyrian Fo Lyfe [word]
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Quote:
Originally Posted by R. Mindwalker
What ever you all added it still is crap vs a normal balance build. Normally in my teams there are 2 migraine mesmers and there for i never lost to a necro spike so far. And you probeble didnt meet the new Stonesignet mesmer yet. Your energy will be nothing if necro spike (oh srry necro pressure) sticks up a QZ. The signetmesmer laughs his ass off when he/she can spamm every signet every 5 seconds. No spammer can fuel then amount of draining.
And when people dont drop te EoE is useless.
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They can also throw down Primal Echoes, and do.
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Mar 16, 2006, 05:58 PM // 17:58
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#54
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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if necro spike can kill u u have a crappy infuser
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Mar 16, 2006, 09:01 PM // 21:01
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#55
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Frost Gate Guardian
Join Date: Dec 2005
Profession: Mo/Me
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Quote:
Originally Posted by wheel
They can also throw down Primal Echoes, and do.
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euhm, they use barbed signet and res sig??
oh well. They just screw over there own spike if they do.
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Mar 17, 2006, 09:09 AM // 09:09
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#56
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Frost Gate Guardian
Join Date: Aug 2005
Guild: Seventh
Profession: Mo/W
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necro spike is a "anti" ednial build .. it has 2 oob 1 bip .. .in 1v1 we never lose against migrane edenial anything. never. you obviously haven't faced a good necro spike have you... me and "Teh Jay Fung" have discussed how often we lose and he says he never loses to anybuild migrane provokes a long fight but dont you think that 3 converts is enough to sort out migrane? i think so ... so please just stop.. no build in this game has 3 converts other then necro spike.. so how really can migrane own it? you can migrane 2 people lets say you migrane 2 necro's that have convert the 3rd will convert one of the converters.. the fights we have lost were always about 25 mins long .. becuase we made it that long by healing etc.. its not as simple a e-denial 2 necro's becuase thats not possible.. only real thing i can think of that clearly would own this would is incendary rangers but i haven't seen incendary since a long long time ago
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Mar 17, 2006, 10:42 AM // 10:42
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#57
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Frost Gate Guardian
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Power,
I hope you know, that you run the noobest blood spike in the game, barbed signet, oob you noob jsut shut up you dont know what your are doing.
Boost your ego somewhere else.
Have a good day
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Mar 17, 2006, 10:53 AM // 10:53
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#58
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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that's not power
yesterday i lost 1 person to necro spike (i was hp )
feel free to flame
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Mar 17, 2006, 11:14 AM // 11:14
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#59
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Quote:
Originally Posted by Ben
Power,
I hope you know, that you run the noobest blood spike in the game, barbed signet, oob you noob jsut shut up you dont know what your are doing.
Boost your ego somewhere else.
Have a good day
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I don't see you flashing rank 12. I wouldn't comment if I were you.
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Mar 17, 2006, 12:44 PM // 12:44
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#60
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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lol im confused.
Power loves Debbie is Power right?
So is Power of my hands (Paddypower) Power?
so there are 2 different powers that are famous for running this build?
WOW im so confused
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